The Wolf Among Us Remastered – Review 27/10/2026 With this new remastered version, The Wolf Among Us retains its status as a bonafide classic.
Enshrouded – Review 16/10/2026 More than two years after its Early Access release, Enshrouded 1.0 delivers on everything that was originally promised.
RuneFest 2026: RuneScape Seeks To Rekindle The Flame 11/10/2026 RuneScape Creative Director and Game Designer go into greater detail about what’s in store with this audacious relaunch.
RuneFest 2026: The Future of Old School RuneScape Is Being Built Together With The Community 09/10/2026 As OldSchool RuneScape embarks on an exciting roadmap, I caught up with the Lead Game Designer over at RuneFest 2026
gamescom 2026: Persona 4 Revival Hands-On Preview — Time To (Re)Make History 03/10/2026 Persona 4 Revival looks like it’ll be a competent remake, but questions still remain.
Ace Combat 8: Wings of Theve – Review 25/09/2026 Ace Combat 8: Wings of Theve is a great action game, with the only major caveat being the story.
The Plan For Path Of Exile 2 Is To Last A Decade Or More 23/09/2026 Before Path of Exile 2 gears up for release in December 2026, I caught up with game director Jonathan Rogers at gamescom 2026.
PM Studios CEO Wants To Keep Physical Alive Through New Platform PANAX 15/09/2026 Beyond publishing physical games, PM Studios CEO Michael Yum is hard at work on a platform meant to bring games and communities together.
gamescom 2026: Enshrouded Creative Director Wants To Keep The Game Going For Years To Come 13/09/2026 After a highly successful early access period, the creative director behind Enshrouded speaks on why the game is ready for its 1.0 release.
PUBG: DED.NET Is An Unapologetic, 90s Inspired “Remix Of What PUBG Could Be” 11/09/2026 To understand more about the makings of and inspirations behind PUBG: DED.NET, I sat down to speak with creative director Dave Curd.
gamescom 2026: Why Resonance: A Plague Tale Legacy Marks A Shift In Focus 10/09/2026 I caught up with Resonance: A Plague Tale makers to see what caused this marked shift in focus.
gamescom 2026: FINAL FANTASY VII REVELATION Hands-On Preview — So Much To Do 10/09/2026 In FINAL FANTASY VII REVELATION, it looks like Square Enix have another monumental achievement on their hands.
gamescom 2026: The Ways Mega Man: Dual Override Both Is and Isn’t Mega Man 12 04/09/2026 Mega Man: Dual Override isn’t Mega Man 12, but it isn’t exactly its own thing, either.
gamescom 2026: FINAL FANTASY RESONANCE Hands-On Preview – HD-2D Vision 03/09/2026 FINAL FANTASY RESONANCE seems like it will be a mismash of old and new SQUARE ENIX sensibilities, rendered in the gorgeous HD-2D style.
gamescom 2026: LEGO Skylines Hands-On Preview — Perfect Match 02/09/2026 LEGO Skylines seems to be a match so good, we’re surprised it took Paradox so long to put the two together.
MARVEL SNAP Draft Hands-On Preview – Here For A Good Time 24/08/2026 MARVEL SNAP’s new Draft mode is a refreshing addition, but it would likely take much more to revitalise the game as a whole.
Avatar Legends: The Fighting Game – Review 22/07/2026 Avatar Legends: The Fighting Game is mechanically sound and plays very well, yet neither the single player offerings or presentation are up to par.
Denshattack! – Review 15/07/2026 Denshattack! is a resounding success and a benchmark for other titles in the genre to be judged by.
DRAGON BALL XENOVERSE 3 Hands-Off Preview – Soul-Switching It Up 23/06/2026 DRAGON BALL XENOVERSE 3 promises more of the same action gameplay, this time with some significant story developments.
Europa Universalis V – Fate of the Phoenix Review 06/05/2026 Europa Universalis V: Fate of the Phoenix is by no means essential to the enjoyment of this grand strategy game but some will be pleased.
Code Vein II Producer Keita Iizuka Explains How Time Travel Factors In 05/01/2026 Early last December, I had the opportunity to briefly interview Code Vein II producer, Keita Iizuka.
Europa Universalis V – Review 31/10/2025 Europa Universalis V ushers in what will likely be a golden age for this grand strategy franchise, save for fine-tuning.
DRAGON QUEST I&II HD-2D Remake Is More Than A Nostalgic Double Album 21/09/2025 I’m really impressed with the DRAGON QUEST I&II HD REMAKE after playing it for an hour and speaking to producer Masaaki Hayasaka.
LEGO Batman: Legacy of the Dark Knight Encapsulates 86 Years of The Caped Crusader’s History 16/09/2025 Following my hands-on with Legacy of the Dark Knight, I got the opportunity to talk to assistant design director Jimmy Sedota about returning to LEGO Batman after 8 long years.
Vampire: The Masquerade – Bloodlines II Puts Player Choice First 07/09/2025 I got the chance to speak to Bloodlines II narrative director, Ian Thomas, and legendary White Wolf brand marketing manager, Jason Carl.
gamescom 2025: The Best of the Rest 07/09/2025 Even more impressions from gamescom 2025, featuring over 20 titles!
Even Before 007: First Light, James Bond Footprints Have Been “All Over” What IOI Has Been Doing 04/09/2025 007: First Light franchise art director speaks about the connections to Hitman, working with brands such as Aston Martin and more.
How The Outer Worlds 2 Was Made For The RPG Lover 28/08/2025 The Outer Worlds 2 devs speak to me about iterating on the original, fine-tuning the writing, their preferred builds and more.
The Best of Gamescom 2025: CGMs Favourite Titles This Year 27/08/2025 Together with the staff at CGMagazine, we covered more than 50 games over four days spent at gamescom 2025. The following are the best titles we played.
inZOI Director Hopes To Evolve The Game “Into A Simulation Where We Use AI For Characters” 26/07/2025 I got the chance to speak to inZoi director Kjun about the biggest lessons learned since the game released in Steam Early Access.
Death Stranding 2 Composer Ludvig Forssell “Goes Beyond The Bounds” 27/06/2025 I spoke with Ludvig Forssell, composer on Death Stranding 2, about his illustrious career so far.
Nintendo GameCube Controller – Nintendo Classics Review 15/06/2025 There are not a lot of people for whom this new GameCube controller would be my first recommendation.
Mario Kart World – Review 14/06/2025 Mario Kart World is not the best game in the series, but it does align the franchise in the best possible direction: forward.
Xbox Games Showcase 2025: Invincible Fighting Game Makes Its Gory Debut 08/06/2025 Skybound Games unveiled Invincible VS, an appropriately brutal and frenetic 3v3 tag fighter.
Xbox Games Showcase 2025: Plague Tale Spin-Off Title, Resonance, Releasing in 2026 08/06/2025 Resonance: A Plague Tale Legacy was officially announced at the Xbox Games Showcase 2025, after accidentally leaking the day before.
Xbox Games Showcase 2025: Persona 4 Remake, Revival, Announced 08/06/2025 Persona 4 Revival, a full-fledged 3D remake, was finally announced during Xbox Games Showcase 2025.
Overwatch’s Success Has Been ‘Life-Changing’ For Zenyatta Voice Actor Feodor Chin 07/05/2025 I got the chance to interview Feodor Chin about his most iconic roles, what advice he’d give people who’d like to go into acting today and more.
REMATCH: Beta Test Preview 16/04/2025 Ahead of REMATCH’s release in June, the best thing I can say about the game right now is that I wish I were still playing it.
Koira – Review 01/04/2025 While it does nothing wholly original, Koira achieves exactly what it sets out to do: tell an emotional tale and build a strong foundation for Studio Tolima’s future titles.
Studio Tolima’s Koira: Forging An Emotional Connection 30/03/2025 At gamescom 2024, I spoke to the duo behind Koira about the connection that the player slowly establishes with the puppy and more.
inZOI: Pre-Early Access Impressions — Tread With Care 20/03/2025 As it stands, big caveats aside, inZOI is an interesting experiment but not one that I would readily recommend, at least not at the launch of Early Access.
Wanderstop – Review 10/03/2025 Whereas it is a worthy experiment and a cozy game deserving of a recommendation, Wanderstop ultimately struggles to live up to its creators’ illustrious reputations.
The Team Behind Lost Records: Bloom & Rage—DON’T NOD—Loves Working On Their Own IP 02/02/2025 The team over at DON’T NOD speaks about the joys of owning their IP, going back to the 90s with Lost Records: Bloom & Rage and more.
Fallout 76 Playable Ghouls Hands-On Preview – The Future’s So Bright, I Gotta Wear Shades 19/12/2024 The Fallout 76 Playable Ghoul update is set to be yet another very welcome expansion to what is proving to be an ever-improving life-service title.
Avatar: The Last Airbender’s Suki and Cabbage Merchant Look Back On The Show 18/11/2024 Jennie Kwan (Suki) and James Sie (Cabbage Merchant) talk about what sticks out most to them about Avatar and more.
Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con 07/11/2024 Nolan North , Emily Rose and Richard McGonagle speak about the biggest technical changes throughout their time reprising these characters and more.
Splitgate 2: A Sequel Born from Community Input 01/10/2024 Ian Proulx, CEO and co-founder of Splitgate 2 maker 1047 Games, speaks on the ambitions and design philosophy for the sequel.
Jon Rush Welcomes You To Fallout 76’s Milepost Zero – gamescom 2024 Interview 21/09/2024 At gamescom 2024, I sat down with the creative director of Fallout 76, Jon Rush, to talk all things Milepost Zero and what else is to come in the future.
gamescom 2024: 10 (More) Games I Checked Out – gamescom 2024 Feature 12/09/2024 Year after year, gamescom provides an incredible opportunity for us to explore a wide array of exciting video games. Below is a list of 10 of the best.
Civilization VII’s Creative Director Ed Beach Brushes Worries Away 05/09/2024 I caught up with Ed Beach, the creative director on Civilization VII, to ask him about mixing and matching civilizations and leaders, commander units and more.
Little Nightmares III Trades Atmosphere For Online Co-Op – gamescom 2024 Preview 03/09/2024 There is, or there would be, a really good horror platformer in Little Nightmares III if I didn’t feel like it is tripping itself up in introducing co-op.
Takaya Imamura on Leaving Nintendo and Crafting His Vision in OMEGA 6 – gamescom 2024 Interview 02/09/2024 At gamescom 2024, I got the chance to ask Imamura-san about what he thinks about the new Indiana Jones, his days at Nintendo, and everything OMEGA 6.
Jun Furutani Hopes That DRAGON BALL: Sparking! ZERO Will Live Up To Your Expectations – gamescom 2024 Interview 01/09/2024 I ask Jun Furutani about how it feels to revive the Sparking! franchise after so long, whether or not Chi-Chi’s snarky commentary will return, and more.
inZoi Marries Life Sim With Unreal Engine 5 – gamescom 2024 Preview 23/08/2024 inZoi is largely an enjoyable experience. The team over at KRAFTON have a lot of work left, yes, but what I’ve played so far is encouraging.
Indiana Jones and the Great Circle Is MachineGames’ Biggest Gamble Yet – gamescom 2024 Preview 20/08/2024 At a time when both Indiana Jones and Xbox are desperate for a surefire hit, MachineGames seems that it’s about to take a gamble.
Thank Goodness You’re Here! – Review 28/07/2024 For better and for worse, Thank Goodness You’re Here! is unlike anything I’ve played recently.